There are two characters so you may play it as a Co-Op experience if you like!
You may play this with a controller or keyboard (or both). But I think it plays better with a controller if you are playing solo.

I may expand on the game in the future because I like the concept. 
I didn't set up a recently donation thing on itch yet, but if you would like to support me I recently made a Patreon:
https://www.patreon.com/oathkeeper005

Updated 4 days ago
StatusPrototype
PlatformsHTML5
Rating
(3)
Authoroathkeeper
GenrePuzzle
Made withUnity
Tags2D, Black and White, Local Co-Op, Multiplayer, Shadows, Singleplayer, two-colors, Unity
Average sessionA few seconds
LanguagesEnglish
AccessibilityColor-blind friendly, Textless
MultiplayerLocal multiplayer
Player count1 - 2

Comments

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(+1)

Very nice idea of a game! It was really fun to play and I believe there's a lot of potential in this game :D

I don't know if you've heard of Game Development World Championship before (gdwc2019) but it's a competition for indie game developers where they can submit their games and it's free! It's great if you want some more visibility for the game and it only takes a couple of minutes to join :)

(+1)

I really like the concept.

The levels were short but gave me some room for experimentation. It would be cool to play more levels.

Also, the fact that it seems to be  possible to have multiple solutions for most of the puzzles is a great addition.

Great job going through the jam in solo mode. That is an accomplishment in itself!

(+1)

Really nice concept and execution! Could definitely see this being built out into a full game! Nicely done! I did think the light physics were a little counter intuitive and sometimes wasn't clear how much light was needed to hurt the shadow but all in all really well done! Really great interpretation of the theme.

(2 edits)

Thanks, I've been experimenting with ways of better communicating how the light controlling shadows works (its actually a bit above the map to prevent shadows from going on forever). Its definitely the most common issue I've heard! The only part of the Shadow that actually gets checked is the dead center.